Difference between revisions of "User Centred Design"

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* Look and feel come second, what people need to do comes first.  
 
* Look and feel come second, what people need to do comes first.  
 
* “Design is not about how things look. Design is about how things work.” – Steve Jobs
 
* “Design is not about how things look. Design is about how things work.” – Steve Jobs
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= Usability =
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* Key thought is making interactive systems usable i.e. giving them '''usability''' meaning:
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** Effective
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** Efficient
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** Learnable
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** Memorable
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** Satisfying
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** Positive User Experience
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*** Enjoyable
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*** Fun
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*** Entertaining
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*** Aesthetically pleasing
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*** Supportive of creativity

Revision as of 10:27, 13 January 2012

Intro

  • In a broad sense, an interactive technology is any technology intended to help people complete a task, achieve their goals.
  • Look and feel come second, what people need to do comes first.
  • “Design is not about how things look. Design is about how things work.” – Steve Jobs

Usability

  • Key thought is making interactive systems usable i.e. giving them usability meaning:
    • Effective
    • Efficient
    • Learnable
    • Memorable
    • Satisfying
    • Positive User Experience
      • Enjoyable
      • Fun
      • Entertaining
      • Aesthetically pleasing
      • Supportive of creativity