Enums
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Jump to navigationJump to search- Enums are a feature that allows a variable to be restricted to having only a few predefined values.
- e.g. if we want to restrict a variable that represents t-shirt sizes and colors to only one of four possible sizes, we can use an enum:
enum TShirtSize {
S,M, L, XL
};
enum TShirtColor {
RED, BLACK, BLUE, WHITE;
}
public class TShirt {
private TShirtSize size;
private TShirtColor color;
public TShirt(TShirtSize size, TShirtColor color) {
this.size = size;
this.color = color;
}
public String toString() {
return size + "," + color;
}
public static void main(String[] args) {
TShirt t1 = new TShirt(TShirtSize.M, TShirtColor.RED);
System.out.println(t1); //Will print: M, RED;
TShirt t2 = new TShirt(TShirtSize.L, TShirtColor.WHITE);
System.out.println(t2); //Will print: L, WHITE;
}
}
- Enum instances are instances of the enum type. Like instances of any class.
Declaration
- Enums behave like non-inner classes.
- Enum can be declared ONLY with public or default modifier (like a non-inner class).
- If they are made public - they must be in their own file (like public classes).
- Cannot be declared within methods.
- Enums can have constructors, variables and methods like a regular class. (But they have to be declared in a specific way)
- The constants must be specified in the beginning, before anything else.
- For e.g. if we want to specify inches for the T-Shirt Size
enum TShirtSize {
S(38),
M(40),
L, //Uses the default constructor
XL(44);
private int inches;
TShirtSize() {
}
TShirtSize(int inches) {
this.inches = inches;
}
public int getInches() {
return inches;
}
};
class TShirt {
void foo() {
TShirtSize size = TShirtSize.M;
System.out.println(size.getInches()); //Prints 40;
}
}