Threads
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- Define work to be done in a class that implements Runnable.
- Instantiate the thread using the runnable object. (Thread is in the new state)
- Then start() it. (Thread moves to the runnable state, eligible to run, perhaps waiting for the scheduler to run it)
class Job implements Runnable {
public void run() {
//work to be performed in a separate thread.
}
}
Job j = new Job();
Thread t = new Thread(j);
t.start();
- When thread actually runs it is in the running state.
- The thread can also go into waiting/blocked/sleeping state. e.g. waiting for an IO Resource such as a packet to arrive. In other words it is NOT runnable.
- Once run() completes the Thread goes to the dead state. You cannot call start() again on it. Of course, the thread object itself can still be used.
SLEEP
- Be careful of the Thread classes static methods such as sleep() and yield(). They refer to the current executing thread! Do not be misled when they are invoked using a thread object.
- e.g. t1.sleep() will not cause Thread t1 to sleep(), it causes the current executing thread to sleep().
- sleep() specifies that the Thread must go to sleep for at least the specified duration.
- What does this mean, it means that when the sleep duration expires and thread wakes up, the thread immediately does not go to running - it goes to the runnable state.
- so sleep() gives the minimum duration that the thread will not run. You cannot use it as an accurate timer!
JOIN
- t.join() will take the current thread from which this code is called and join it to the end of t.
- This means the thread from which join() is called will wait until t finishes before it runs again.